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wolverine
vB Version: AA 2.8 Map
 

Mod Version: 1.0
 

Released: 01-27-2007
 

Installs: 6
 

Last Update: 01-24-2007
 

Rating:
 
Supported
UnSupported
DB Changes
Installer Included
Uses Plugins
Template Changes
Code Changes
Additional Files
Is a Beta!
Final Version
Special Forces: Dusk


Link To More ScreenShots @ AA Mission Depot

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AA Mission Depot Approval Status:
Not Mission Capable: Approved for Community Feedback.
Mission Capable: Approved for Authorized Servers.
Fully Mission Capable: Approved for Honor Servers.

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Description:
The Level has been changed for SF gameplay. modified and changed some routes.a lot of the Apartments/Building have been raised to stop over the wall 203 spamming. added new rooms and cover areas, mainly with the VIP in mind. but most of the changing have been done to improve game play for SF weapons, and eliminate most of the 203 spam. also
Fixed some minor bugs and improved frames in some areas.

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===== WARNING ORDER =====
ESCORT
1. SITUATION: After a failed attempt in operation Dusk, to rescue the Resistance leader who was carrying highly sensitive information regarding enemy troop movement and location, Special forces units have been called in to action. Radio contact confirms that Resistance leader is still alive and located in (UWBF) Tango, vicinity grid 30121375.
2. MISSION: Locate the wounded Resistance leader at grid 30121375,and this time safely escort him to the extraction point, at any cause.
3. GENERAL INSTRUCTIONS:
A. ENEMY FORCES: A Squad of mercenary assassins heavily armed with assault rifles, light machine guns, and advanced marksmanship support.
B. FRIENDLY FORCES: Special Forces (Airborne) VpC 589 with sniper support.
C. TERRAIN: Desert city streets consisting of building interiors, narrow streets, tight alleys, open courtyards and limited surrounding terrain.
D. ROE: Be aware that there are other non-combatant personnel in the area. Rules of Engagement published 12MAY05 are in effect. Use appropriate force against positively identified enemy combatants only. Minimize damage to local infrastructure.

AMBUSH
1. SITUATION: An enemy convoy of mercenary assassins was ambushed in (UWBF) Tango, vicinity grid 30121375. The remaining mercenaries were spotted scattering into the city.
2. MISSION: Eliminate the Resistance leader,and secure the information before the Special Forces rescue team can safely extract him out of the city.
3. GENERAL INSTRUCTIONS:
A. ENEMY FORCES: A Squad of mercenary assassins heavily armed with assault rifles, light machine guns, and advanced marksmanship support.
B. FRIENDLY FORCES: Special Forces (Airborne) VpC 589 with sniper support.
C. TERRAIN: Desert city streets consisting of building interiors, narrow streets, tight alleys, open courtyards and limited surrounding terrain.
D. ROE: Be aware that there are other non-combatant personnel in the area. Rules of Engagement published 12MAY05 are in effect. Use appropriate force against positively identified enemy combatants only. Minimize damage to local infrastructure.
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New Weapon LoadOut:
ESCORT
-- VIP --
AK74su Rifle with 1, 30 meg clip.
-- Alpha Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
3.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
4.PSO
Inventory: 1 smoke - 2 Flashes
-- Bravo Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
3.RPK
Inventory: 1 smoke - 2 Flashes
4.PSO
Inventory: 1 smoke - 2 Flashes
-- Charlie Team --
1.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
2.RPK
Inventory: 1smoke - 2Flashes
-- Delta Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M24 (Sniper)
Inventory: 3 smokes
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AMBUSH
-- Squad Leader --
M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
-- Alpha Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
3.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
4.PSO
Inventory: 1smoke - 2Flashes
-- Bravo Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M4A1 (4xACOG) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
3.RPK
Inventory: 1 smoke - 2 Flashes
4.PSO
Inventory: 1smoke - 2Flashes
-- Charlie Team --
1.M4A1 (Aimpont) (NO 203) with Bipod and No suppressor.
Inventory: 1 smoke - 2 Flashes
2.RPK
Inventory: 1 smoke - 2 Flashes
-- Delta Team --
1.M4A1 (SF Modded) (User Preference)
Inventory: 1 smoke - 2 Flashes - 1 Incendiary
2.M24 (Sniper)
Inventory: 3 smokes

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DOWNLOADS:
Link To My Map @ AA Mission Depot
You can also Download It From Violent Pacification WebSite
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My Public Profile:
AA Mission Depot: -=Vp=-Wolverine
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